LibrePCB Developers Documentation
CmdComponentSymbolVariantItemEdit Class Referencefinal

The CmdComponentSymbolVariantItemEdit class. More...

#include <cmdcomponentsymbolvariantitemedit.h>

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Public Member Functions

 CmdComponentSymbolVariantItemEdit ()=delete
 
 CmdComponentSymbolVariantItemEdit (const CmdComponentSymbolVariantItemEdit &other)=delete
 
 CmdComponentSymbolVariantItemEdit (ComponentSymbolVariantItem &item) noexcept
 
 ~CmdComponentSymbolVariantItemEdit () noexcept
 
void setSymbolUuid (const Uuid &uuid) noexcept
 
void setSymbolPosition (const Point &pos) noexcept
 
void setSymbolRotation (const Angle &rot) noexcept
 
void setIsRequired (bool required) noexcept
 
void setSuffix (const ComponentSymbolVariantItemSuffix &suffix) noexcept
 
void setPinSignalMap (const ComponentPinSignalMap &map) noexcept
 
CmdComponentSymbolVariantItemEditoperator= (const CmdComponentSymbolVariantItemEdit &rhs)=delete
 
- Public Member Functions inherited from UndoCommand
 UndoCommand ()=delete
 
 UndoCommand (const UndoCommand &other)=delete
 
 UndoCommand (const QString &text) noexcept
 
virtual ~UndoCommand () noexcept
 
const QString & getText () const noexcept
 
bool wasEverExecuted () const noexcept
 This method shows whether that command was ever executed (execute() called successfully) More...
 
bool wasEverReverted () const noexcept
 This method shows whether that command was ever reverted (undo() called at least one time) More...
 
bool isCurrentlyExecuted () const noexcept
 This method shows whether that command is currently executed (redo() called one time more than undo()) More...
 
virtual bool execute () final
 Execute the command (must only be called once) More...
 
virtual void undo () final
 Undo the command. More...
 
virtual void redo () final
 Redo the command. More...
 
UndoCommandoperator= (const UndoCommand &rhs)=delete
 

Private Member Functions

bool performExecute () override
 Execute the command the first time. More...
 
void performUndo () override
 Undo the command. More...
 
void performRedo () override
 Redo the command. More...
 

Private Attributes

ComponentSymbolVariantItemmItem
 
Uuid mOldSymbolUuid
 
Uuid mNewSymbolUuid
 
Point mOldSymbolPos
 
Point mNewSymbolPos
 
Angle mOldSymbolRot
 
Angle mNewSymbolRot
 
bool mOldIsRequired
 
bool mNewIsRequired
 
ComponentSymbolVariantItemSuffix mOldSuffix
 
ComponentSymbolVariantItemSuffix mNewSuffix
 
ComponentPinSignalMap mOldPinSignalMap
 
ComponentPinSignalMap mNewPinSignalMap
 

Additional Inherited Members

Detailed Description

Constructor & Destructor Documentation

◆ CmdComponentSymbolVariantItemEdit() [1/3]

◆ CmdComponentSymbolVariantItemEdit() [2/3]

◆ CmdComponentSymbolVariantItemEdit() [3/3]

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◆ ~CmdComponentSymbolVariantItemEdit()

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Member Function Documentation

◆ setSymbolUuid()

void setSymbolUuid ( const Uuid uuid)
noexcept
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◆ setSymbolPosition()

void setSymbolPosition ( const Point pos)
noexcept
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◆ setSymbolRotation()

void setSymbolRotation ( const Angle rot)
noexcept
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◆ setIsRequired()

void setIsRequired ( bool  required)
noexcept
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◆ setSuffix()

void setSuffix ( const ComponentSymbolVariantItemSuffix suffix)
noexcept
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◆ setPinSignalMap()

void setPinSignalMap ( const ComponentPinSignalMap map)
noexcept
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◆ operator=()

◆ performExecute()

bool performExecute ( )
overrideprivatevirtual

Execute the command the first time.

Note
This method must be implemented in all derived classes. If the first time execution is exactly identical to an "redo" action, you can simple call performRedo() in the implementation of this method.
Return values
trueIf the command has done some changes
falseIf the command has done nothing (the command can be deleted)

Implements UndoCommand.

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◆ performUndo()

void performUndo ( )
overrideprivatevirtual

Undo the command.

Note
This method must be implemented in all derived classes.

Implements UndoCommand.

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◆ performRedo()

void performRedo ( )
overrideprivatevirtual

Redo the command.

Note
This method must be implemented in all derived classes.

Implements UndoCommand.

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Member Data Documentation

◆ mItem

◆ mOldSymbolUuid

Uuid mOldSymbolUuid
private

◆ mNewSymbolUuid

Uuid mNewSymbolUuid
private

◆ mOldSymbolPos

Point mOldSymbolPos
private

◆ mNewSymbolPos

Point mNewSymbolPos
private

◆ mOldSymbolRot

Angle mOldSymbolRot
private

◆ mNewSymbolRot

Angle mNewSymbolRot
private

◆ mOldIsRequired

bool mOldIsRequired
private

◆ mNewIsRequired

bool mNewIsRequired
private

◆ mOldSuffix

◆ mNewSuffix

◆ mOldPinSignalMap

ComponentPinSignalMap mOldPinSignalMap
private

◆ mNewPinSignalMap

ComponentPinSignalMap mNewPinSignalMap
private

The documentation for this class was generated from the following files: