LibrePCB Developers Documentation
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This is the complete list of members for OpenGlSceneBuilder, including all inherited members.
cancel() noexcept | OpenGlSceneBuilder | |
Color typedef | OpenGlSceneBuilder | |
extrude(const ClipperLib::Paths &paths, qreal z, qreal height, qreal scaleFactor, bool faces=true, bool edges=true, bool closed=true) const | OpenGlSceneBuilder | private |
finished(QString errorMsg) | OpenGlSceneBuilder | signal |
getPaths(const std::shared_ptr< SceneData3D > &data, const QStringList layers) const | OpenGlSceneBuilder | private |
isBusy() const noexcept | OpenGlSceneBuilder | |
mAbort | OpenGlSceneBuilder | private |
mBoardObjects | OpenGlSceneBuilder | private |
mDevices | OpenGlSceneBuilder | private |
mFuture | OpenGlSceneBuilder | private |
mMaxArcTolerance | OpenGlSceneBuilder | private |
mStepModels | OpenGlSceneBuilder | private |
objectAdded(std::shared_ptr< librepcb::editor::OpenGlObject > obj) | OpenGlSceneBuilder | signal |
objectRemoved(std::shared_ptr< librepcb::editor::OpenGlObject > obj) | OpenGlSceneBuilder | signal |
objectUpdated(std::shared_ptr< librepcb::editor::OpenGlObject > obj) | OpenGlSceneBuilder | signal |
OpenGlSceneBuilder(QObject *parent=nullptr) noexcept | OpenGlSceneBuilder | |
OpenGlSceneBuilder(const OpenGlSceneBuilder &other)=delete | OpenGlSceneBuilder | |
operator=(const OpenGlSceneBuilder &rhs)=delete | OpenGlSceneBuilder | |
publishDevice(const SceneData3D::DeviceData &obj, const QByteArray &stepContent, qreal z, qreal scaleFactor, qreal alpha) | OpenGlSceneBuilder | private |
publishTriangleData(const QString &id, const QColor &color, const QVector< QVector3D > &triangles) | OpenGlSceneBuilder | private |
run(std::shared_ptr< SceneData3D > data) noexcept | OpenGlSceneBuilder | private |
start(std::shared_ptr< SceneData3D > data) noexcept | OpenGlSceneBuilder | |
started() | OpenGlSceneBuilder | signal |
StepModel typedef | OpenGlSceneBuilder | |
tesselate(const ClipperLib::Path &path, qreal z, qreal scaleFactor) | OpenGlSceneBuilder | privatestatic |
waitForFinished() noexcept | OpenGlSceneBuilder | |
~OpenGlSceneBuilder() noexcept | OpenGlSceneBuilder |