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CmdTextEdit Class Referencefinal

The CmdTextEdit class. More...

#include <cmdtextedit.h>

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Public Member Functions

 CmdTextEdit ()=delete
 
 CmdTextEdit (const CmdTextEdit &other)=delete
 
 CmdTextEdit (Text &text) noexcept
 
 ~CmdTextEdit () noexcept
 
void setLayerName (const GraphicsLayerName &name, bool immediate) noexcept
 
void setText (const QString &text, bool immediate) noexcept
 
void setHeight (const PositiveLength &height, bool immediate) noexcept
 
void setAlignment (const Alignment &align, bool immediate) noexcept
 
void setPosition (const Point &pos, bool immediate) noexcept
 
void setDeltaToStartPos (const Point &deltaPos, bool immediate) noexcept
 
void setRotation (const Angle &angle, bool immediate) noexcept
 
void rotate (const Angle &angle, const Point &center, bool immediate) noexcept
 
CmdTextEditoperator= (const CmdTextEdit &rhs)=delete
 
- Public Member Functions inherited from UndoCommand
 UndoCommand ()=delete
 
 UndoCommand (const UndoCommand &other)=delete
 
 UndoCommand (const QString &text) noexcept
 
virtual ~UndoCommand () noexcept
 
const QString & getText () const noexcept
 
bool wasEverExecuted () const noexcept
 This method shows whether that command was ever executed (execute() called successfully) More...
 
bool wasEverReverted () const noexcept
 This method shows whether that command was ever reverted (undo() called at least one time) More...
 
bool isCurrentlyExecuted () const noexcept
 This method shows whether that command is currently executed (redo() called one time more than undo()) More...
 
virtual bool execute () final
 Execute the command (must only be called once) More...
 
virtual void undo () final
 Undo the command. More...
 
virtual void redo () final
 Redo the command. More...
 
UndoCommandoperator= (const UndoCommand &rhs)=delete
 

Private Member Functions

bool performExecute () override
 Execute the command the first time. More...
 
void performUndo () override
 Undo the command. More...
 
void performRedo () override
 Redo the command. More...
 

Private Attributes

TextmText
 
GraphicsLayerName mOldLayerName
 
GraphicsLayerName mNewLayerName
 
QString mOldText
 
QString mNewText
 
Point mOldPosition
 
Point mNewPosition
 
Angle mOldRotation
 
Angle mNewRotation
 
PositiveLength mOldHeight
 
PositiveLength mNewHeight
 
Alignment mOldAlign
 
Alignment mNewAlign
 

Additional Inherited Members

Detailed Description

The CmdTextEdit class.

Constructor & Destructor Documentation

CmdTextEdit ( )
delete
CmdTextEdit ( const CmdTextEdit other)
delete
CmdTextEdit ( Text text)
explicitnoexcept
~CmdTextEdit ( )
noexcept

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Member Function Documentation

void setLayerName ( const GraphicsLayerName name,
bool  immediate 
)
noexcept
void setText ( const QString &  text,
bool  immediate 
)
noexcept
void setHeight ( const PositiveLength height,
bool  immediate 
)
noexcept
void setAlignment ( const Alignment align,
bool  immediate 
)
noexcept
void setPosition ( const Point pos,
bool  immediate 
)
noexcept
void setDeltaToStartPos ( const Point deltaPos,
bool  immediate 
)
noexcept

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void setRotation ( const Angle angle,
bool  immediate 
)
noexcept
void rotate ( const Angle angle,
const Point center,
bool  immediate 
)
noexcept

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CmdTextEdit& operator= ( const CmdTextEdit rhs)
delete
bool performExecute ( )
overrideprivatevirtual

Execute the command the first time.

Note
This method must be implemented in all derived classes. If the first time execution is exactly identical to an "redo" action, you can simple call performRedo() in the implementation of this method.
Return values
trueIf the command has done some changes
falseIf the command has done nothing (the command can be deleted)

Implements UndoCommand.

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void performUndo ( )
overrideprivatevirtual

Undo the command.

Note
This method must be implemented in all derived classes.

Implements UndoCommand.

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void performRedo ( )
overrideprivatevirtual

Redo the command.

Note
This method must be implemented in all derived classes.

Implements UndoCommand.

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Member Data Documentation

Text& mText
private
GraphicsLayerName mOldLayerName
private
GraphicsLayerName mNewLayerName
private
QString mOldText
private
QString mNewText
private
Point mOldPosition
private
Point mNewPosition
private
Angle mOldRotation
private
Angle mNewRotation
private
PositiveLength mOldHeight
private
PositiveLength mNewHeight
private
Alignment mOldAlign
private
Alignment mNewAlign
private

The documentation for this class was generated from the following files: