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Here is a list of all variables with links to the classes they belong to:
- u -
- undo : EditorCommandSet
- undoStack : BoardEditorFsm::Context, PackageEditorFsm::Context, SchematicEditorFsm::Context, SymbolEditorFsm::Context
- unit : GraphicsView::RulerGauge, GridSettingsDialog::Grid
- unitSeparator : GraphicsView::RulerGauge
- unlock : EditorCommandSet
- unlocked : KiCadFootprintText, KiCadProperty
- unplacedComponents : BoardDesignRuleCheckData
- url : PartInformationProvider::PartResource
- useOpenGl : WorkspaceSettings
- userName : WorkspaceSettings
- uuid : BoardDesignRuleCheckData::Circle, BoardDesignRuleCheckData::Device, BoardDesignRuleCheckData::Hole, BoardDesignRuleCheckData::Junction, BoardDesignRuleCheckData::Pad, BoardDesignRuleCheckData::Plane, BoardDesignRuleCheckData::Polygon, BoardDesignRuleCheckData::Segment, BoardDesignRuleCheckData::StrokeText, BoardDesignRuleCheckData::Trace, BoardDesignRuleCheckData::Via, BoardDesignRuleCheckData::Zone, BoardPlaneFragmentsBuilder::PlaneData, EagleProjectImport::ComponentMap, AddComponentDialog::SearchResultDevice, BoardClipboardData::Plane, BoardEditorState_Select::DeviceMenuItem, CategoryTreeModel::Item, SchematicClipboardData::ComponentInstance, SchematicClipboardData::SymbolInstance, FileFormatMigrationV01::ComponentSymbolVariant, FileFormatMigrationV01::Gate, FileFormatMigrationV01::Text, SceneData3D::DeviceData