#[repr(C)]struct InteractiveHtmlBomPad {
front: bool,
back: bool,
pos_x: f32,
pos_y: f32,
angle: f32,
svgpath: *const QString,
has_drill: bool,
drillsize_x: f32,
drillsize_y: f32,
net: *const QString,
pin1: bool,
}
Expand description
Wrapper for [Pad]
Fields§
§front: bool
Visible on front side
back: bool
Visible on back side
pos_x: f32
Position X
pos_y: f32
Position Y
angle: f32
Rotation angle
svgpath: *const QString
SVG path
has_drill: bool
Has drill
drillsize_x: f32
Drill width
drillsize_y: f32
Drill height
net: *const QString
Net name (optional)
pin1: bool
Pin-1 or not
Auto Trait Implementations§
impl Freeze for InteractiveHtmlBomPad
impl RefUnwindSafe for InteractiveHtmlBomPad
impl !Send for InteractiveHtmlBomPad
impl !Sync for InteractiveHtmlBomPad
impl Unpin for InteractiveHtmlBomPad
impl UnwindSafe for InteractiveHtmlBomPad
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more