#[repr(C)]struct InteractiveHtmlBomPad {
front: bool,
back: bool,
pos_x: f32,
pos_y: f32,
angle: f32,
svgpath: *const QString,
has_drill: bool,
drillsize_x: f32,
drillsize_y: f32,
net: *const QString,
pin1: bool,
}Expand description
Wrapper for [Pad]
Fields§
§front: boolVisible on front side
back: boolVisible on back side
pos_x: f32Position X
pos_y: f32Position Y
angle: f32Rotation angle
svgpath: *const QStringSVG path
has_drill: boolHas drill
drillsize_x: f32Drill width
drillsize_y: f32Drill height
net: *const QStringNet name (optional)
pin1: boolPin-1 or not
Auto Trait Implementations§
impl Freeze for InteractiveHtmlBomPad
impl RefUnwindSafe for InteractiveHtmlBomPad
impl !Send for InteractiveHtmlBomPad
impl !Sync for InteractiveHtmlBomPad
impl Unpin for InteractiveHtmlBomPad
impl UnwindSafe for InteractiveHtmlBomPad
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more