The GraphicsLayersModel class.
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#include <graphicslayersmodel.h>
Inherits QObject, and Model< ui::GraphicsLayerData >.
◆ GraphicsLayersModel() [1/2]
◆ GraphicsLayersModel() [2/2]
◆ ~GraphicsLayersModel()
◆ row_count()
std::size_t row_count |
( |
| ) |
const |
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override |
◆ row_data()
std::optional< ui::GraphicsLayerData > row_data |
( |
std::size_t |
i | ) |
const |
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override |
◆ set_row_data()
void set_row_data |
( |
std::size_t |
i, |
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const ui::GraphicsLayerData & |
data |
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) |
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overridenoexcept |
◆ operator=()
◆ layersVisibilityChanged
void layersVisibilityChanged |
( |
| ) |
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signal |
◆ onEdited()
◆ updateEnabledLayers()
void updateEnabledLayers |
( |
| ) |
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privatenoexcept |
◆ mList
◆ mEnabledLayers
◆ mIndices
◆ mOnEditedSlot
◆ mDelayTimer
The documentation for this class was generated from the following files: