The CmdBoardZoneEdit class.
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#include <cmdboardzoneedit.h>
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| CmdBoardZoneEdit ()=delete |
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| CmdBoardZoneEdit (const CmdBoardZoneEdit &other)=delete |
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| CmdBoardZoneEdit (BI_Zone &polygon) noexcept |
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| ~CmdBoardZoneEdit () noexcept |
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void | setLayers (const QSet< const Layer * > &layers, bool immediate) |
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void | setRules (Zone::Rules rules, bool immediate) noexcept |
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void | setOutline (const Path &path, bool immediate) noexcept |
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void | translate (const Point &deltaPos, bool immediate) noexcept |
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void | snapToGrid (const PositiveLength &gridInterval, bool immediate) noexcept |
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void | rotate (const Angle &angle, const Point ¢er, bool immediate) noexcept |
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void | mirrorGeometry (Qt::Orientation orientation, const Point ¢er, bool immediate) noexcept |
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void | mirrorLayers (int innerLayers, bool immediate) |
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void | setLocked (bool locked) noexcept |
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CmdBoardZoneEdit & | operator= (const CmdBoardZoneEdit &rhs)=delete |
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Public Member Functions inherited from UndoCommand |
| UndoCommand ()=delete |
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| UndoCommand (const UndoCommand &other)=delete |
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| UndoCommand (const QString &text) noexcept |
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virtual | ~UndoCommand () noexcept |
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const QString & | getText () const noexcept |
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bool | wasEverExecuted () const noexcept |
| This method shows whether that command was ever executed (execute() called successfully) More...
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bool | wasEverReverted () const noexcept |
| This method shows whether that command was ever reverted (undo() called at least one time) More...
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bool | isCurrentlyExecuted () const noexcept |
| This method shows whether that command is currently executed (redo() called one time more than undo()) More...
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virtual bool | execute () final |
| Execute the command (must only be called once) More...
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virtual void | undo () final |
| Undo the command. More...
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virtual void | redo () final |
| Redo the command. More...
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UndoCommand & | operator= (const UndoCommand &rhs)=delete |
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◆ CmdBoardZoneEdit() [1/3]
◆ CmdBoardZoneEdit() [2/3]
◆ CmdBoardZoneEdit() [3/3]
◆ ~CmdBoardZoneEdit()
◆ setLayers()
void setLayers |
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const QSet< const Layer * > & |
layers, |
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bool |
immediate |
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) |
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◆ setRules()
void setRules |
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Zone::Rules |
rules, |
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bool |
immediate |
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) |
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noexcept |
◆ setOutline()
void setOutline |
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const Path & |
path, |
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bool |
immediate |
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) |
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noexcept |
◆ translate()
void translate |
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const Point & |
deltaPos, |
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bool |
immediate |
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) |
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noexcept |
◆ snapToGrid()
void snapToGrid |
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const PositiveLength & |
gridInterval, |
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bool |
immediate |
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) |
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noexcept |
◆ rotate()
void rotate |
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const Angle & |
angle, |
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const Point & |
center, |
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bool |
immediate |
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) |
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noexcept |
◆ mirrorGeometry()
void mirrorGeometry |
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Qt::Orientation |
orientation, |
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const Point & |
center, |
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bool |
immediate |
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) |
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noexcept |
◆ mirrorLayers()
void mirrorLayers |
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int |
innerLayers, |
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bool |
immediate |
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) |
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◆ setLocked()
void setLocked |
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bool |
locked | ) |
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noexcept |
◆ operator=()
◆ performExecute()
Execute the command the first time.
- Note
- This method must be implemented in all derived classes. If the first time execution is exactly identical to an "redo" action, you can simple call librepcb::editor::UndoCommand::performRedo() in the implementation of this method.
- Return values
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true | If the command has done some changes |
false | If the command has done nothing (the command can be deleted) |
Implements UndoCommand.
◆ performUndo()
Undo the command.
- Note
- This method must be implemented in all derived classes.
Implements UndoCommand.
◆ performRedo()
Redo the command.
- Note
- This method must be implemented in all derived classes.
Implements UndoCommand.
◆ mZone
◆ mOldData
◆ mNewData
The documentation for this class was generated from the following files: