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| CmdBoardStrokeTextEdit (BI_StrokeText &text) noexcept |
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| ~CmdBoardStrokeTextEdit () noexcept |
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BI_StrokeText & | getObj () const noexcept |
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void | setLayer (const Layer &layer, bool immediate) noexcept |
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void | setText (const QString &text, bool immediate) noexcept |
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void | setHeight (const PositiveLength &height, bool immediate) noexcept |
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void | setStrokeWidth (const UnsignedLength &strokeWidth, bool immediate) noexcept |
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void | setLetterSpacing (const StrokeTextSpacing &spacing, bool immediate) noexcept |
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void | setLineSpacing (const StrokeTextSpacing &spacing, bool immediate) noexcept |
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void | setAlignment (const Alignment &align, bool immediate) noexcept |
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void | setPosition (const Point &pos, bool immediate) noexcept |
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void | translate (const Point &delta, bool immediate) noexcept |
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void | snapToGrid (const PositiveLength &gridInterval, bool immediate) noexcept |
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void | setRotation (const Angle &angle, bool immediate) noexcept |
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void | rotate (const Angle &angle, const Point ¢er, bool immediate) noexcept |
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void | setMirrored (bool mirrored, bool immediate) noexcept |
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void | mirrorGeometry (Qt::Orientation orientation, const Point ¢er, bool immediate) noexcept |
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void | mirrorGeometry (const Angle &rotation, const Point ¢er, bool immediate) noexcept |
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void | mirrorLayer (int innerLayerCount, bool immediate) noexcept |
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void | setAutoRotate (bool autoRotate, bool immediate) noexcept |
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void | setLocked (bool locked) noexcept |
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Public Member Functions inherited from UndoCommand |
| UndoCommand ()=delete |
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| UndoCommand (const UndoCommand &other)=delete |
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| UndoCommand (const QString &text) noexcept |
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virtual | ~UndoCommand () noexcept |
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const QString & | getText () const noexcept |
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bool | wasEverExecuted () const noexcept |
| This method shows whether that command was ever executed (execute() called successfully) More...
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bool | wasEverReverted () const noexcept |
| This method shows whether that command was ever reverted (undo() called at least one time) More...
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bool | isCurrentlyExecuted () const noexcept |
| This method shows whether that command is currently executed (redo() called one time more than undo()) More...
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virtual bool | execute () final |
| Execute the command (must only be called once) More...
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virtual void | undo () final |
| Undo the command. More...
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virtual void | redo () final |
| Redo the command. More...
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UndoCommand & | operator= (const UndoCommand &rhs)=delete |
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