The ZonePropertiesDialog class.
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#include <zonepropertiesdialog.h>
Inherits QDialog.
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| | ZonePropertiesDialog ()=delete |
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| | ZonePropertiesDialog (const ZonePropertiesDialog &other)=delete |
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| | ZonePropertiesDialog (Zone &zone, UndoStack &undoStack, const LengthUnit &lengthUnit, const GraphicsLayerList &layers, const QString &settingsPrefix, QWidget *parent=nullptr) noexcept |
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| | ZonePropertiesDialog (BI_Zone &zone, UndoStack &undoStack, const LengthUnit &lengthUnit, const GraphicsLayerList &layers, const QString &settingsPrefix, QWidget *parent=nullptr) noexcept |
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| | ~ZonePropertiesDialog () noexcept |
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| void | setReadOnly (bool readOnly) noexcept |
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| ZonePropertiesDialog & | operator= (const ZonePropertiesDialog &rhs)=delete |
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◆ ZonePropertiesDialog() [1/5]
◆ ZonePropertiesDialog() [2/5]
◆ ZonePropertiesDialog() [3/5]
◆ ZonePropertiesDialog() [4/5]
◆ ~ZonePropertiesDialog()
◆ ZonePropertiesDialog() [5/5]
◆ setReadOnly()
| void setReadOnly |
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bool |
readOnly | ) |
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noexcept |
◆ operator=()
◆ load()
template<typename T >
| void load |
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const T & |
obj, |
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const QSet< const Layer * > |
checkedLayers |
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) |
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privatenoexcept |
◆ buttonBoxClicked()
| void buttonBoxClicked |
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QAbstractButton * |
button | ) |
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privatenoexcept |
◆ applyChanges() [1/2]
◆ applyChanges() [2/2]
template<typename T >
| void applyChanges |
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T & |
cmd | ) |
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private |
◆ mLibraryObj
◆ mBoardObj
◆ mUndoStack
◆ mUi
| QScopedPointer<Ui::ZonePropertiesDialog> mUi |
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private |
The documentation for this class was generated from the following files: